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GBA and GBC link issues #2702

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AquaticTyphoon opened this issue Oct 23, 2022 · 4 comments
Closed

GBA and GBC link issues #2702

AquaticTyphoon opened this issue Oct 23, 2022 · 4 comments

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@AquaticTyphoon
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Version: 0.10.0
OS: Windows 11 64-bit

Opening a GBC game then GBA in Multiplayer causes a crash.
Opening a GBA game then GBC in Multiplayer causes a speedup in the GBC game.

@schwjm
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schwjm commented Oct 31, 2022

I can confirm that the second game appears to have synchronization issues in general. In my case, I first observed the second game was running 5-10% fast when trying to figure out why it sounded odd. After trying to proceed further, at some point the frame limiter came off entirely, and the game ran at ~5000fps, while the original window continued to run correctly at ~60fps.

Version 0.10.0 Windows 10 64-bit, as well as latest development build.

@endrift
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endrift commented Nov 1, 2022

That's unrelated. There are known synchronization issues, but this is about being "able" to link systems that aren't actually compatible.

@AmodeusR
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AmodeusR commented Dec 6, 2022

If the multiplayer opened is a GBC game it gets speed up. I tried to use it with two GBC games and this same issue happened.

@endrift
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endrift commented Feb 1, 2023

Again. Not a related bug. You should file a separate bug report.

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4 participants