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Bounded fast forward is broken #1590
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Which display driver are you using? (E.g. OpenGL) |
OpenGL |
I forgot to ask, do you have sync to video enabled? |
I can reproduce this on Windows but not on Linux. |
Regressed in 3920c61. |
Is the problem fixed or still open? |
It's fixed but the fix hasn't made it to a released version yet. |
Can I fix the problem myself? When does the release come in which the problem is fixed? |
You can download a development build from the website which has the fix present: https://mgba.io/downloads.html#development-downloads |
Problem still persists for Mac OSX in the latest development build. |
The fast-forward/turbo button works fine when in unbounded mode, but when set to 5x or some other bounded amount the sound fast forwards and the graphics do not. Found when testing the 0.8 beta 1 preview. I was testing out GB/GBC games, but I just checked with a GBA game and it behaved the same. (Pokemon Yellow/Silver and Fire Emblem Sacred Stones if you need this info). I'm on Windows 10.
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