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(Vita port) Screen tearing in Pokemon Prism #1211

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Pokemiah opened this issue Oct 8, 2018 · 3 comments
Closed

(Vita port) Screen tearing in Pokemon Prism #1211

Pokemiah opened this issue Oct 8, 2018 · 3 comments
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severity:bug Severe issues affecting multiple games system:Vita Affects running on the Vita

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@Pokemiah
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Pokemiah commented Oct 8, 2018

While playing Pokemon Prism on mGBA the screen tears a bit on the top. If you can I would appreciate it if you could fix it at your earliest convenience. It also seems to have an audio issue when exiting the badge screen where it plays some brief noise that wasn't present on the other emulator I was using. That one is really minor compared to the screen tearing bug. Thanks in advance.

@Pokemiah Pokemiah changed the title Screen tearing in Pokemon Prism (Vita port) Screen tearing in Pokemon Prism Oct 8, 2018
@endrift endrift added the system:Vita Affects running on the Vita label Oct 8, 2018
@endrift
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endrift commented Oct 8, 2018

I can reproduce. I've seen this bug before, but I haven't been able to fix it before.

@endrift endrift added the severity:bug Severe issues affecting multiple games label Oct 8, 2018
@Pokemiah
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Pokemiah commented Oct 8, 2018

I see. I don't know much about the inner workings of emulators so I can't give much advice on this other than to check the renderer to see how to improve the logic to increase performance but that would be stating the obvious. Anyway, I hope you'll be able to figure out how to fix this bug in the future.

@endrift endrift closed this as completed in c1a8e32 Oct 9, 2018
endrift added a commit that referenced this issue Oct 9, 2018
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endrift commented Oct 9, 2018

I finally figured out the issue. It's fixed now, and latest builds (going up in a few minutes) should have this fixed.

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Labels
severity:bug Severe issues affecting multiple games system:Vita Affects running on the Vita
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